Roofline: compute roof meets bandwidth slope at the ridge point

Roofline: The First Step of Any Performance Optimization

Roofline: The First Step of Any Performance Optimization When MFU sits at 20%, most people open a profiler and hunt for a slow kernel. That often starts at the wrong layer. The first question is not which kernel is hot — it is which ceiling you are hitting: compute or memory bandwidth. TL;DR Every GPU has two hard ceilings: peak FLOP/s and peak bandwidth. Arithmetic intensity I = FLOPs / Bytes decides which one binds first. MFU answers “are we compute-bound?” for training. MBU answers “are we bandwidth-bound?” for decode. Both are Roofline ratios, not vibes. Shape matters more than op name: the same matmul can be compute-bound at M=N=K=8192 and memory-bound at M=1. That is why training and decode feel like different worlds. Count MFU/MBU by instrumentation (FlopCounterMode + bytes), not PaLM 6PT — that formula is an LLM shortcut. ResNet / ViT work the same way as any other nn.Module. Model-level Roofline is useful when traffic is homogeneous (decode, dense training GEMMs). It is misleading when time is dominated by a mix of memory-bound and compute-bound ops — then go per-op, then profiler. Reproducible Modal measurements (ops, LLM decode/train sweeps, ResNet/ViT MFU·MBU) live in this page bundle; code in playground/roofline_modal.py. The Most Expensive Mistake The costly failure mode in performance work is not missing the optimal kernel. It is optimizing in the wrong direction. ...

July 11, 2026 · 12 min · Duo An
MoE training’s three coupled walls: memory, communication, compute

Large MoE Performance: The Three Walls After Sparsity

Large MoE Performance: The Three Walls After Sparsity Sparsity made MoE cheap on paper. At production scale it made training harder than dense: total parameters grow with E, per-token FLOPs grow with k, and the gap between those two numbers is exactly where systems break. The useful framing is not “optimize the MoE kernel.” It is the one NVIDIA’s Megatron-Core MoE report uses (arXiv:2603.07685): Memory, Communication, and Compute Efficiency are three coupled walls. Push on one and pressure shows up in another. ByteDance’s MegaScale-MoE (arXiv:2505.11432) proves the same thesis from the other direction — on 1,440 Hoppers, communication was ~44% of forward time before their redesign, and fixing parallelism + overlap delivered 1.88× over Megatron-LM. ...

July 4, 2026 · 12 min · Duo An